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Solasta crown of the magister tome of all things
Solasta crown of the magister tome of all things




solasta crown of the magister tome of all things solasta crown of the magister tome of all things

40 hours +/- playtime, was their estimation of the final games length. Sarge33rd: just want to mention that T.A., never intended SOLASTA to be anywhere near as long as BG 2. I haven't played BG3 at all, so I'm wondering if it might be that this is starting the game from the middle point as a demo and they plan on rolling back to a much earlier time to begin the game? Having played Baldur's Gate 2 extensively, I'm well aware of how difficult these Mind Flayers are. In any case because of my experiences of DOS2 I wasn't particularly excited by the announcement of BG3 (I was highly suspicious about it instead) and this article just confirms that I was right to delay excitement on the game. Likely I would see myself savescumming to get the right result on those dialogue rolls, but I kind of do that anyway (Pathfinder Kingmaker is especially Notorious for awarding experience for winning dialogue contests, at one point I nearly gained an entire level of experience by winning a very difficult dialogue check).still that outcome of murdering all those civilians based on a difficult charisma dice roll would still suck and that illithid brain devouring dialogue was a bit infuriating, where winning a check ended up getting you killed.not a fan of trap choices like that, and the party members just standing around like that just looked silly. The end boss fight wasn't too difficult, though the game tried to inflate the difficulty by having me run through several maps populated with monsters without rest so that by the time I got to the boss my Wizard and Cleric were pretty low on link was still interesting, I wasn't a fan of Divinity Original Sin 2 (but I liked the original, though mostly for it's combat and I didn't finish the game).

solasta crown of the magister tome of all things

I easily got the experience to level up to 11 and possibly 12 (the counter stops at 84,999 experience). The combat was great though, at least until towards the end as I hit the level-cap quite a bit before the end of the game.in which case I found it annoying where I would get suprised by enemies while navigating the world map between locations (Why can't I suprise enemies instead!), since there wasn't anything to be gained anymore. If I was to guess, the game was initially aiming to be something as long as Baldur's Gate 2 or more recently Pathfinder Kingmaker (I still have yet to finish this), but it was a bit too ambitious and so many of the questlines that would of helped flesh out the universe had to be cut from the game. It feels like there is a lot of missing dialogue (character responses also seem to be a bit bipolar, switching between characters that act like the background I gave them, and at other times psychotic knife lickers). I finished Solasta last night and I was a bit disappointed with the overall dialogue in the game.






Solasta crown of the magister tome of all things